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Run Ducks

Run Ducks

This game is currently available on itch.io

Published Time:2022

​Story

Run Ducks is a micro-game prototype built in Unity, designed to externalize indecision through randomized input resolution.
Players assign real-life choices—such as dinner options or ideas in conflict—to racing ducks. The race result determines the outcome, offering a playful way to simulate choice under chance.

Run Ducks game scene

Features

  • Player-defined input system: Each duck represents a user-defined option.

  • Randomized duck stats: Sprinting, fatigue, and movement speed are controlled via parameter-based logic.

  • State-driven animation: Built using Unity’s Animator and real-time state transitions.

  • Visual and behavior variation: Ducks are procedurally generated each round.

  • Lightweight, fast-loop game structure—ideal for short, repeatable sessions.

Duck - normal
Duck - tired
Duck - Run

Game development status

  • This prototype explores how randomness and visual behavior influence decision-making and user engagement.

  • Core mechanics include dynamic variable balancing, simple physics-based simulation, and UI-linked data mapping.

  • Current version is functional; future additions may include betting logic, duck variants, and themeable racetracks.

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