YCL // INTERACTIVE PORTFOLIO

YEN CHUN LINPRODUCT, UI & GAME DESIGNER

Explore commercial interfaces, working prototypes and published games. Each highlighted object opens a case study with my role and the work delivered.

PLAYER PROFILE / YCL-01 AVAILABLE FOR UK OPPORTUNITIESLOCATION / LONDON

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SELECT YOUR
LOADOUT

Start with the player profile, then inspect four disciplines across game design, technical art, interface production and 2D art.

PLAYER_DATA // ACTIVE
AProfile
BCV files
CExperience
DContact
Yen pixel character, front-facing idle animation

BASIC MOTIONS // IDLE + WALK

PLAYER 01PROFILE LOADOUT

PLAYER PROFILE

Yen Chun Lin
Product, UI & Game Designer

London-based designer creating responsive interfaces, interactive prototypes and published games. My work connects visual design with practical implementation.

EVIDENCE UNLOCKED

London basedPDF + Word CVUK opportunities
Profile and CV files PLAYER FILEProfile + CV
OPEN PROFILE + CV →
PLAYER BASELondon, UK
SHIPPED SYSTEM2 language editions
FIELD TESTUKGE + SPIEL
CLIENT QUESTS30+ at Flydesign

Core gameplay loop

01 / READ

Understand the system

Find the real rules, constraints, audience and edge cases before choosing a solution.

02 / BUILD

Make it playable

Prototype the interaction, visual language or tool quickly enough to test the idea.

03 / ITERATE

Use what the test reveals

Improve clarity and production value without inventing results that the project cannot prove.

Co-op request

Need a designer who can move between systems and visuals?